Redfall screenshots

Redfall GPU Benchmarks: AMD, Intel and Nvidia Playing cards Examined

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Redfall arrives on PC and consoles beginning Might 2 (or Might 1, relying in your time zone). We acquired early entry to the sport for testing and assessment functions, and since we’re Tom’s {Hardware}, that primarily means testing. We have benchmarked the sport on most of the finest graphics playing cards to see the way it performs and what settings are finest for numerous GPUs.

Redfall makes use of Unreal Engine, identical to Lifeless Island 2. It additionally offers with the undead, although right here it is vampires moderately than zombies. However that is about the place the similarities finish, no less than so far as the video games are involved. Redfall is being promoted by Nvidia, and it options DLSS 3. It additionally helps FSR 2.1 and XeSS, nevertheless, so non-Nvidia customers aren’t ignored.

It is an open world sport (with two completely different maps, although as soon as you permit the primary map there is not any going again). The sport comes from Arkane Austin, the studio behind the Dishonored collection in addition to Prey, Deathloop, and Wolfenstein: Youngblood. The Arkane heritage could be felt as properly, as there are many similarities to Deathloop (even when the tales are completely completely different and unrelated).

Redfall Settings

Redfall makes use of Unreal Engine, with 4 graphics presets plus customized: Low, Medium, Excessive, and Epic. In contrast to Lifeless Island 2, there is a extra noticeable distinction between the varied settings, and Epic specifically supplies a reasonably substantial improve to the visuals. Actual-time shadows transfer throughout the atmosphere, and the lighting usually simply seems so much higher.

One of many noticeable adjustments between the varied presets is that Low and Medium have weak anti-aliasing (AA) — it is disabled on Low, and I feel it makes use of FXAA Low on Medium. There are many jaggies, regardless of the setting (which you’ll be able to’t see as all of the customized choices are hidden on the opposite presets). Excessive and Epic seem to make use of “TAA Low” as properly, moderately than “TAA Excessive,” although there’s not an enormous distinction.

Separate from the presets are the upscaling and (you probably have an Nvidia GPU) Reflex choices. The sport helps FSR2.1 on all GPUs, XeSS on all GPUs, and Nvidia DLSS on RTX playing cards. It additionally helps DLSS 3 Body Era you probably have an Nvidia Ada Lovelace graphics card (RTX 40-series).

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