‘Star Wars Jedi: Survivor’ has formally been launched, however not with out some hiccups. Pre-launch customers reported severe efficiency points that could not be alleviated, prompting EA to research the difficulty. The ‘Jedi: Survivor’ workforce made an official announcement in the present day on Twitter confirming they’re conscious of the issues and defined plans are within the works to develop patches to enhance efficiency for PC customers.
We coated the ‘Jedi: Survivor’ VRAM drawback yesterday, sharing detailed accounts from the neighborhood that break down the optimization points PC customers face. These gamers reported a myriad of issues, from low body charges, stuttering, and significantly excessive VRAM utilization. These points endured not just for these with mid-range stage specs but additionally for customers with high-end gaming PCs utilizing top-of-the-line graphics playing cards.
Among the greatest graphics playing cards for gaming, together with the GeForce RTX 3080 Ti and RTX 4090, couldn’t attain 60 frames per second. The VRAM utilization was additionally notably excessive, with averages round 15 GB and sometimes topping 21 GB. Sadly, these issues couldn’t be resolved by adjusting in-game settings or efficiency settings for the {hardware} exterior of ‘Jedi: Survivor.’
Due to the persistent complaints, EA has shared an official response to the issue. The ‘Jedi: Survivor’ workforce has confirmed they’re conscious of the numerous efficiency points affecting some PC customers, noting that the impression appears to use to these utilizing high-end machines with newer graphics playing cards. The announcement highlights a specific instance of customers with newer multi-threaded chips designed for Home windows 11 having points working the sport with Home windows 10 and high-end graphics playing cards paired with lower-performing processors.
The workforce is working to plot an answer that may impression as many configurations as potential. In addition they clarify that these patches would require “important testing” to make sure new issues aren’t launched. It is at present unclear when such patches might be made out there or how lengthy testing will take earlier than they’ll safely be launched. The official announcement is public on the official EA Star Wars Twitter profile, the place we assume future updates may even be shared.