MTT S80 benchmarks have revealed that China’s do-it-yourself graphics card can not compete with immediately’s finest graphics playing cards. The efficiency is missing, however the PCIe 5.0 gaming graphics card would not play good with many video games, some going way back to 2013.
The MTT S80 is the primary Chinese language homegrown graphics card to assist the DirectX API, representing a large leap in home gaming. When Moore Threads introduced the MTT S80, the chipmaker labored with as much as 60 video games. We might later discover out that the one catch is that solely 11 out of the 60 titles are on the official assist checklist, whereas MTT S80 might run the remaining titles, however efficiency can be a problem. The MTT S80 helps each DirectX 9 and DirectX 11; nonetheless, there’s nonetheless a protracted highway forward, longer for the latter than the previous.
PC fanatic Löschzwerg (opens in new tab), who kindly shared the MTT S80 benchmarks, has recounted the struggles that the graphics card needed to undergo with a few of the titles. In keeping with the reviewer, outdated titles, reminiscent of Dota 2 and Tomb Raider, have been non-functional. The previous crashed immediately when a recreation was began, and the latter refused to start out.
Counter-Strike: International Offensive (CS: GO) was playable on the MTT S80. Löschzwerg famous the graphics driver hampered the MTT S80’s efficiency as a result of typically GPU utilization did not even hit 50%. The China-made graphics card’s efficiency on Elder Scrolls V: Skyrim was mediocre, evaluating the low to very excessive preset. The previous was a bit higher, nevertheless it wasn’t something to brag about.
Löschzwerg highlighted that the geometry efficiency of the MTT S80 is abysmal. In keeping with his observations, body charges dipped considerably on CS: GO and DUST II in scenes with abundantly seen geometry. Tessellation was one other one of many MTT S80’s flaws. Because of the early maturity of the motive force (200.2), tessellation does extra hurt than good. Benchmarks and video games crashed when the tessellation was lively, so the one stopgap resolution was to disable it altogether.
Driver efficiency and compatibility get the very best of even the largest chipmakers, reminiscent of Intel. Sadly, the first Arc driver made Alchemist graphics playing cards underperform on older APIs, reminiscent of DirectX 9. Quick-forward a number of months, and DirectX 9 efficiency has improved as a lot as 43% because the preliminary launch. It simply serves to show that it is sufficient to have product with out an equally good driver.
As compared, Moore Threads is a rookie and would not have the identical assets as Nvidia, AMD, or Intel. Because of this, it’s going to in all probability take the Chinese language chipmaker a very long time to iron out the bugs and have a totally useful driver that does not maintain the {hardware} again.